347 lines
22 KiB
Markdown
347 lines
22 KiB
Markdown
+++
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title = "QMK Firmware"
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author = ["Elia el Lazkani"]
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date = 2021-09-23
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lastmod = 2021-09-23
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tags = ["qmk", "firmware", "mechanical-keyboard", "qmk-firmware"]
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categories = ["misc"]
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draft = false
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+++
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Over the years, I have owned a few mechanical keyboards. I'm quite fond of them.
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I've also built my own keyboard from scratch years ago. Hot-swappable back then
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was still in its easy stages and the sockets weren't that good. Alas, we're in
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2021 and I've recently purchased the **Keychron Q1** keyboard.
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I've chosen this keyboard for many reasons, but the one you most care about is
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the topic that brought you here. It's a **QMK Firmware** compatible keyboards. Do
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you know what that means ?
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That means that we're going to be digging into `qmk_firmware`. Tag along !
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<!--more-->
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## Quantum Mechanical Keyboard Firmware {#quantum-mechanical-keyboard-firmware}
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The [**QMK Firmware**](https://github.com/qmk/qmk%5Ffirmware) is
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> a keyboard firmware based on the tmk\_keyboard firmware with some useful features
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> for Atmel AVR and ARM controllers, and more specifically, the OLKB product line,
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> the ErgoDox EZ keyboard, and the Clueboard product line.
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It goes beyond saying, the **QMK Firmware** is open sourced. So let's hack it.
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## Building QMK Firmware {#building-qmk-firmware}
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The first step to flashing your keyboard starts here. We need to get the source
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code of `qmk_firmware` from Github.
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```shell
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$ git clone https://github.com/qmk/qmk_firmware.git
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# Wait a while...
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# Yup, I know !
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# Okay finally...
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Cloning into 'qmk_firmware'...
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remote: Enumerating objects: 295442, done.
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remote: Counting objects: 100% (34/34), done.
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remote: Compressing objects: 100% (27/27), done.
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remote: Total 295442 (delta 13), reused 17 (delta 5), pack-reused 295408
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Receiving objects: 100% (295442/295442), 178.92 MiB | 7.10 MiB/s, done.
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Resolving deltas: 100% (178414/178414), done.
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Updating files: 100% (27916/27916), done.
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$ cd qmk_firmware
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```
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Once the repository is clone, we can start with installing the dependencies to
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build `qmk`.
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I'm not a big fan of auto-installers or installers scripts
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(`util/install/arch.sh`), and here's why.
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```bash
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python3 -m pip install --user -r $QMK_FIRMWARE_DIR/requirements.txt
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```
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This is how the installer of the `qmk_firmware` concludes the round. I would
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hate to use pip to install willy nilly like that.
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Otherwise, I don't have objections to what it does on `arch` at least.
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It does the following, I see no reason not to follow it.
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```shell
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$ sudo pacman -S \
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base-devel clang diffutils gcc git unzip wget zip python-pip \
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avr-binutils arm-none-eabi-binutils arm-none-eabi-gcc \
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arm-none-eabi-newlib avrdude dfu-programmer dfu-util
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$ sudo pacman -U https://archive.archlinux.org/packages/a/avr-gcc/avr-gcc-8.3.0-1-x86_64.pkg.tar.xz
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$ sudo pacman -S avr-libc # Must be installed after the above, or it will bring in the latest avr-gcc instead
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$ sudo pacman -S hidapi # This will fail if the community repo isn't enabled
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```
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Now that all the dependencies required by the system are installed, let's
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install the `python` dependencies.
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```shell
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$ git checkout 0.14.9 # Checkout the latest version
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$ vf new qmk_firmware # Create a new python virtualenv and activate it
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$ pip install -r requirements.txt # Install python requirements
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$ pip install qmk
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$ make git-submodule
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```
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Finally, we can build our keyboard firmware.
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```bash
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$ qmk compile -kb keychron/q1/rev_0100 -km default
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Ψ Compiling keymap with make --jobs=1 keychron/q1/rev_0100:default [31/494]
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QMK Firmware 0.14.16
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Making keychron/q1/rev_0100 with keymap default
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avr-gcc (GCC) 11.2.0
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Copyright (C) 2021 Free Software Foundation, Inc.
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This is free software; see the source for copying conditions. There is NO
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warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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Compiling: keyboards/keychron/q1/q1.c [OK]
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Compiling: keyboards/keychron/q1/rev_0100/rev_0100.c [OK]
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Compiling: keyboards/keychron/q1/rev_0100/keymaps/default/keymap.c [OK]
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Compiling: quantum/quantum.c [OK]
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Compiling: quantum/send_string.c [OK]
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Compiling: quantum/bitwise.c [OK]
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Compiling: quantum/led.c [OK]
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Compiling: quantum/action.c [OK]
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Compiling: quantum/action_layer.c [OK]
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Compiling: quantum/action_macro.c [OK]
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Compiling: quantum/action_tapping.c [OK]
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Compiling: quantum/action_util.c [OK]
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Compiling: quantum/eeconfig.c [OK]
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Compiling: quantum/keyboard.c [OK]
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Compiling: quantum/keymap_common.c [OK]
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Compiling: quantum/keycode_config.c [OK]
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Compiling: quantum/logging/debug.c [OK]
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Compiling: quantum/logging/sendchar.c [OK]
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Compiling: quantum/bootmagic/bootmagic_lite.c [OK]
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Compiling: quantum/bootmagic/magic.c [OK]
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Compiling: quantum/matrix_common.c [OK]
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Compiling: quantum/matrix.c [OK]
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Compiling: quantum/debounce/sym_defer_g.c [OK]
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Compiling: quantum/main.c [OK]
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Compiling: quantum/color.c [OK]
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Compiling: quantum/rgb_matrix/rgb_matrix.c [OK]
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Compiling: quantum/rgb_matrix/rgb_matrix_drivers.c [OK]
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Compiling: lib/lib8tion/lib8tion.c [OK]
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Compiling: drivers/led/issi/is31fl3733.c [OK]
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Compiling: quantum/process_keycode/process_rgb.c [OK]
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Compiling: quantum/led_tables.c [OK]
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Compiling: quantum/dip_switch.c [OK]
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Compiling: quantum/process_keycode/process_space_cadet.c [OK]
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Compiling: quantum/process_keycode/process_magic.c [OK]
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Compiling: quantum/process_keycode/process_grave_esc.c [OK]
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Compiling: platforms/avr/drivers/i2c_master.c [OK]
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Archiving: .build/obj_keychron_q1_rev_0100_default/i2c_master.o [OK]
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Compiling: tmk_core/common/host.c [OK]
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Compiling: tmk_core/common/report.c [OK]
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Compiling: tmk_core/common/sync_timer.c [OK]
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Compiling: tmk_core/common/usb_util.c [OK]
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Compiling: tmk_core/common/avr/platform.c [OK]
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Compiling: tmk_core/common/avr/suspend.c [OK]
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Compiling: tmk_core/common/avr/timer.c [OK]
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Compiling: tmk_core/common/avr/bootloader.c [OK]
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Assembling: tmk_core/common/avr/xprintf.S [OK]
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Compiling: tmk_core/common/avr/printf.c [OK]
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Compiling: tmk_core/protocol/lufa/lufa.c [OK]
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Compiling: tmk_core/protocol/usb_descriptor.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Class/Common/HIDParser.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/Device_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/EndpointStream_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/Endpoint_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/Host_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/PipeStream_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/Pipe_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/USBController_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/AVR8/USBInterrupt_AVR8.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/ConfigDescriptors.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/DeviceStandardReq.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/Events.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/HostStandardReq.c [OK]
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Compiling: lib/lufa/LUFA/Drivers/USB/Core/USBTask.c [OK]
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Compiling: tmk_core/protocol/lufa/usb_util.c [OK]
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Linking: .build/keychron_q1_rev_0100_default.elf [OK]
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Creating load file for flashing: .build/keychron_q1_rev_0100_default.hex [OK]
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Copying keychron_q1_rev_0100_default.hex to qmk_firmware folder [OK]
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Checking file size of keychron_q1_rev_0100_default.hex [OK]
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* The firmware size is fine - 23302/28672 (81%, 5370 bytes free)
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```
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Look at tha, easy as pie ! You got yourself a compiled firmware.
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Before we move on, let's look at the command again and figure out what the hell
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I did, just in case you're running a different keyboard.
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If you look into the `keyboards/`, you'll be able to find a big list of
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keyboards supported. The `keychron/q1/rev_0100` is simply a directory in there
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that matches my keyboard. Inside that directory, we can find the `keymaps/`
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directory. This is where all the keymaps live. We chose the `default` keymap
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which is a directory in there as well.
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## Remapping the keyboard {#remapping-the-keyboard}
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At this stage, we were able to succesfully compile the keyboard firmware. But
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the whole point of this is to modify the layout of the keyboard so let's go
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right ahead.
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There are commands suggested on the `QMK` docs but I didn't go that far, I
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simply copied the `default` directory and went down to business. For the sake of
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this blog post, I'll assume I called the directory `functions`.
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The `keymap.c` file looks as follows.
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```c
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#include QMK_KEYBOARD_H
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enum layers{
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MAC_BASE,
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MAC_FN,
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WIN_BASE,
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WIN_FN
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};
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#define KC_TASK LGUI(KC_TAB)
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#define KC_FLXP LGUI(KC_E)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[MAC_BASE] = LAYOUT_ansi_82(
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KC_ESC, KC_BRID, KC_BRIU, KC_F3, KC_F4, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(MAC_FN),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
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[MAC_FN] = LAYOUT_ansi_82(
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[WIN_BASE] = LAYOUT_ansi_82(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(WIN_FN),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
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[WIN_FN] = LAYOUT_ansi_82(
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KC_TRNS, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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```
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If you read this you will understand that the keyboard originally comes with 4
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layers. Two for windows and two for Mac. The `0` and `1` layers are toggled
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using a physical switch. The rest are toggled with the `Fn` key.
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Now let's change the Mac layout to have the `Function` keys to be on the main
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layer while the media keys to be toggled with the `Fn` key. The final version
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should look like the following.
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```c
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#include QMK_KEYBOARD_H
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enum layers{
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MAC_BASE,
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MAC_FN,
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WIN_BASE,
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WIN_FN
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};
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#define KC_TASK LGUI(KC_TAB)
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#define KC_FLXP LGUI(KC_E)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[MAC_BASE] = LAYOUT_ansi_82(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(MAC_FN),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
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[MAC_FN] = LAYOUT_ansi_82(
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KC_TRNS, KC_BRID, KC_BRIU, KC_F3, KC_F4, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, KC_INS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[WIN_BASE] = LAYOUT_ansi_82(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(WIN_FN),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
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[WIN_FN] = LAYOUT_ansi_82(
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KC_TRNS, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
|
|
|
};
|
|
```
|
|
|
|
Now that that's done, we need to compile to check that we didn't forget
|
|
anything.
|
|
|
|
```shell
|
|
$ qmk compile -kb keychron/q1/rev_0100 -km functions
|
|
```
|
|
|
|
We seem to have successfully compiled our now keyboard layout.
|
|
|
|
|
|
## Flashing your keyboard {#flashing-your-keyboard}
|
|
|
|
If you're reached this stage, you'll need to locate the `reset` button on your
|
|
keyboard. Once located, follow your keyboard's manual on how to **reset** the
|
|
board and getting ready it for flashing.
|
|
|
|
Once the keyboard is ready to be flashed, you basically change one thing in your
|
|
previous command.
|
|
|
|
```shell
|
|
$ qmk flash -kb keychron/q1/rev_0100 -km functions
|
|
```
|
|
|
|
If this step succeeds, your keyboard should be ready to use in the newly
|
|
configured layout. Check it out !
|
|
|
|
|
|
## Conclusion {#conclusion}
|
|
|
|
It's pretty awesome to see keyboards like these hit the market. Whether you're
|
|
fan of the mechanical switches they come with or not, one thing is certain. You
|
|
cannot deny the fact that they are very customisable. If you don't like
|
|
something with your keyboard, simply change it. The beauty of it all is that the
|
|
firmware is open sourced. The community delivers, yet again !
|